13 Minutes The Cuban Missile Crisis Colour_Green Six clans stand ready to
Description
Six clans stand ready to battle for dominance
Playing Personally Incorrect is a way to connect
Material: Polypropylene (cap) / Environmentally friendly PET (tube)
a hand of three new command cards lets you add a unique touch to your overarching strategies
tentacles and more pustulent boils
13 Minutes The Cuban Missile Crisis Colour_Green Six clans stand ready to13 Minutes: The Cuban Missile Crisis is a card driven microgame with tough decisions. Playing as either Kennedy or Khrushchev, your aim is to exit the Cuban Missile Crisis as the most powerful superpower. During the game you play only five strategy cards that you use to place Influence on battlegrounds to score majorities or manipulate battlegrounds. Each card you play turns into a new battleground, so the "world map" is ever changing. Be careful
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